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Rooms

Rooms are built inside your stronghold to provide stat bonuses and special effects. Each room can only be built once. Room slots are unlocked by upgrading your stronghold tier.

Building a Room

!build [room name]

Example:

!build barracks

Available Rooms

RoomGoldMaterialsBonusDescription
barracks400gp10 wood, 5 stone+50 HPQuarters for soldiers.
armory500gp5 wood, 10 iron+5 ATKRacks of weapons and armor.
guard_post300gp5 wood, 5 stone+5 DEFA watchtower and guard station.
library500gp10 wood+5 moraleVisitors gain +50 XP.
smithy500gp5 stone, 10 iron+3 ATK, +3 DEFA forge for weapons and armor.
chapel1,000gp10 stone+10 morale, +25 HPA place of worship.
throne_room2,000gp20 stone, 10 iron+15 moraleA seat of power.
prison_cell500gp5 iron+3 DEFCells for holding raid captives.
magic_laboratory500gp10 wood, 5 iron+5 moraleVisiting casters gain +3 spell points.
alchemical_laboratory700gp10 wood+5 moraleA laboratory for alchemical experiments.
courtyard500gp10 stone+8 moraleAn open area for training.
gatehouse1,000gp20 stone, 5 iron+8 DEFA fortified entrance.
storage250gp10 woodIncreases material storage capacity.
tavern900gp15 wood, 5 stone+10 moraleVisiting players can heal 10 HP.

Notes

  • Each room can only be built once per stronghold.
  • Damaged rooms (from raids) do not provide their stat bonuses until repaired.
  • Stronghold stats are recalculated automatically after each room is built or damaged.

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