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NPC Encounters ​

During !explore, there is a 5% chance of encountering an NPC. NPCs are randomly friendly, hostile, or neutral.

Friendly NPCs (40% of encounters) ​

Travelling Merchant ​

A merchant steps from the shadows with 6 items for sale at uncommon or rare rarity, priced at a 15% markup over shop prices.

Type !buyfrommerchant [number] (or !bfm [number]) within 60 seconds to purchase.

!buyfrommerchant 3

The merchant moves on after 60 seconds or after a purchase.

Wandering Adventurer ​

A fellow adventurer offers to trade one of their items for one of yours.

Type !tradeitem [item name] (or !ti [item name]) within 60 seconds to trade an unequipped item from your pack.

!tradeitem worn gloves

Hermit Sage ​

A hermit materializes and shares a piece of gameplay wisdom. No interaction required — you receive +50 XP and the hint automatically.

Hostile NPCs (30% of encounters) ​

Mugger ​

A cloaked figure robs you of 15% of your current gold before you can react. No command to avoid it.

Rival Adventurer ​

A rival blocks your path and demands your pack. This triggers a full fight using the standard combat engine. Type !attack to fight back.

Neutral NPCs (30% of encounters) ​

A stranger passes by and delivers one of 30 flavor quotes. No mechanical effect — purely for atmosphere. Panda Mode characters never draw a hostile NPC; the 30% hostile band rerolls to friendly.

Commands ​

CommandAliasUse
!buyfrommerchant [number]!bfmBuy from travelling merchant
!tradeitem [item name]!tiTrade with wandering adventurer

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