NPC Encounters
During !explore, there is a 5% chance of encountering an NPC. NPCs are randomly friendly, hostile, or neutral.
Friendly NPCs (40% of encounters)
Travelling Merchant
A merchant steps from the shadows with 6 items for sale at uncommon or rare rarity, priced at a 15% markup over shop prices.
Type !buyfrommerchant [number] (or !bfm [number]) within 60 seconds to purchase.
!buyfrommerchant 3
The merchant moves on after 60 seconds or after a purchase.
Wandering Adventurer
A fellow adventurer offers to trade one of their items for one of yours.
Type !tradeitem [item name] (or !ti [item name]) within 60 seconds to trade an unequipped item from your pack.
!tradeitem worn gloves
Hermit Sage
A hermit materializes and shares a piece of gameplay wisdom. No interaction required — you receive +50 XP and the hint automatically.
Hostile NPCs (30% of encounters)
Mugger
A cloaked figure robs you of 15% of your current gold before you can react. No command to avoid it.
Rival Adventurer
A rival blocks your path and demands your pack. This triggers a full fight using the standard combat engine. Type !attack to fight back.
Neutral NPCs (30% of encounters)
A stranger passes by and delivers one of 30 flavor quotes. No mechanical effect — purely for atmosphere. Panda Mode characters never draw a hostile NPC; the 30% hostile band rerolls to friendly.
Commands
| Command | Alias | Use |
|---|---|---|
!buyfrommerchant [number] | !bfm | Buy from travelling merchant |
!tradeitem [item name] | !ti | Trade with wandering adventurer |