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The Smiling Tyrant

Command: !namedcampaign the-smiling-tyrantSetting: Greyhawk / the Flanaess Unlock requirement: 8 standard campaign clears Difficulty: Higher than the standard gauntlet Cooldown: Shares the channel daily cooldown

Lore

No army is marching. No war has been declared. And yet everything is unraveling.

Across the Flanaess, trade routes fail by accident. Rulers make increasingly erratic decisions. Allies accuse each other of betrayal over rumors that cannot be traced to a source. Civil unrest erupts in cities where nothing has changed — except that something has, invisibly, in the information people are receiving and the trust they have in each other.

All signs point north, to Iuz. But Iuz is not conquering land. He has learned, across centuries of watching empires fall, that territory taken by force must be held by force. What he has built instead is a system — a collapse engine — designed to dismantle the capacity to resist before resistance can be organized.

The party is hired to find the source of the destabilization. What they find is not a person, not a location, not something that can be destroyed with a sword. It is a network. It is a strategy. It is a god of corruption who explains his plan to you in his throne room because explaining it to people who cannot stop it is part of the plan.

Starting the Campaign

!namedcampaign the-smiling-tyrant

You will be prompted to choose !solo or !joincamp. Named campaigns require at least 8 standard !campaign clears to unlock. If you have not yet completed the required number, you will be turned away.

The Five Stages

Rest shrines appear before stages 2 through 5.

Brother Yvannis appears at one random stage (2–4) alongside his shrine.

StageNameEnemySpecial
1Whispers in GreyhawkIuz Cult Agitators (x2)None
2Threads of InfluenceHidden Cell Operatives (x2)Targeted Lie — heavy hit on one target
3The Empire Without BordersDorakaa Fiend-Touched (x2)Collapse Pulse — hits all party members
4The Collapse EngineIuz's Collapse Engine AgentsFracture Reality — hits all party members
5The Old One SmilesIuz, the Old OneThe God of Corruption — hits all party members

The Ending Vote

After Iuz is defeated, the campaign does not end immediately. Surviving participants vote on what to do with the network he built and what the Flanaess becomes next.

Vote window: 3 minutes, participants only.

Tiebreaker: If tied, the vote opens to all of chat for a further 3 minutes.

Final tiebreaker: If still tied, fate picks randomly.

Type the number of your choice during the vote window.

Some titles are locked to specific vote outcomes.

Permadeath

⛔ Death during a named campaign is permanent. If your HP reaches 0 at any stage you are eliminated for the rest of that run. Use !rest between campaigns to keep your HP healthy going in.

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