Panda Mode
A pacifist path through the game.
!pandamode
Takes the pacifist's vow. Run it again to gather. Aliased to !panda.
!pandamode !panda !pandamode off
Gathering
While under the vow, !pandamode works a node once every 10 minutes.
| Outcome | Chance | Reward |
|---|---|---|
| Herb or ore node | 95% | 5–15 XP |
| Rare find | 5% | 60–100 XP |
XP goes through the normal level-up path, so a character can level from gathering alone. It will take a very, very long time. That is the point.
Your node count is tracked and reported when you leave the vow.
What the vow blocks
Under the vow you cannot:
- Start a fight with
!battle - Enter the arena with
!enterarena - Run or join a campaign, standard or named
- Enlist in a boss invasion
- Challenge anyone to a duel, or be challenged by anyone
Leaving an invasion mid-event drops you from the participant list, so you stop taking boss counterattack damage.
Exploring under the vow
!explore still works, but rolls against a separate table with no traps, hazards, riddles, debuffs, or hostile NPCs. Nothing in it can kill you or take your gold.
| Roll | Chance | Event |
|---|---|---|
| 1–25 | 25% | Gold from selling herbs |
| 26–40 | 15% | Common item |
| 41–50 | 10% | Health potion |
| 51–62 | 12% | Refinement stones |
| 63–70 | 8% | Abandoned cache |
| 71–76 | ~2% | Mote of power |
| 77–100 | ~28% | Nothing |
The zero-kill penalties do not apply under the vow. Having no kills is the whole point rather than a sign of avoidance.
!pandamode off
Ends the vow and restores normal access to combat. Your gathered XP and levels are kept. You can take the vow again at any time.