The Tyrant Reforged
Command: !namedcampaign the-tyrant-reforgedSetting: Forgotten Realms / Zhentil Keep Unlock requirement: 6 standard campaign clears Difficulty: Higher than the standard gauntlet Cooldown: Shares the channel daily cooldown
Lore
Fzoul Chembryl lives again.
Not as a ghost of what he was — as a correction. Bane raised him with full knowledge of every failure, every rebellion that succeeded, every crack that formed in the structure of his previous rule. The new Fzoul has studied those cracks. He has filled them. What he has built in Zhentil Keep is not the tyranny of the old regime — brutal, obvious, resistible. It is something more sophisticated and more dangerous.
The streets are clean. Crime has dropped. Food is distributed efficiently. Order is unquestioned. The citizens are safe in every measurable way. The ledgers track everything. The marks of Bane bind loyalty invisibly. The system functions so well that many of the people living inside it have stopped noticing it is a cage.
Beneath the efficiency, something is being prepared. The model that works in Zhentil Keep is designed to be exported. The party arrives in time to find out what that means — and to decide what, if anything, they are willing to do about it.
Starting the Campaign
!namedcampaign the-tyrant-reforged
You will be prompted to choose !solo or !joincamp. Named campaigns require at least 6 standard !campaign clears to unlock. If you have not yet completed the required number, you will be turned away.
The Five Stages
Rest shrines appear before stages 2 through 5.
Brother Yvannis appears at one random stage (2–4) alongside his shrine.
| Stage | Name | Enemy | Special |
|---|---|---|---|
| 1 | Chains in the Streets | Zhentarim Street Enforcers (x2) | None |
| 2 | The Doctrine of Control | Banite Doctrine Priests (x2) | Mark of Bane — heavy hit on one target |
| 3 | The Tyrant's Network | Zhentarim Network Nodes (x2) | Domination Field — hits all party members |
| 4 | Order Without Freedom | Elite Banite Inquisitors | Scepter Pulse — hits all party members |
| 5 | The Hand of Bane | Fzoul Chembryl, Hand of Bane | Avatar of Domination — hits all party members |
The Ending Vote
After Fzoul is defeated, the campaign does not end immediately. Surviving participants vote on what to do with the Scepter and what Zhentil Keep becomes next.
Vote window: 3 minutes, participants only.
Tiebreaker: If tied, the vote opens to all of chat for a further 3 minutes.
Final tiebreaker: If still tied, fate picks randomly.
Type the number of your choice during the vote window.
Some titles are locked to specific vote outcomes.
Permadeath
⛔ Death during a named campaign is permanent. If your HP reaches 0 at any stage you are eliminated for the rest of that run. Use !rest between campaigns to keep your HP healthy going in.
Consequences
⚠️ Every ending writes a persistent consequence to your character that carries into future campaigns. The failure ending carries one of the heaviest tolls in the game. The ledger of Bane has a long memory — certain consequences will find you in future campaigns whether you expect them or not.
TIP
ℹ️ The artifact from this campaign is heavier than it looks. What that means is for you to find out.