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God Shrines

During !explore, there is a 4% chance of discovering a shrine to one of ten gods from the D&D pantheon. The shrine's effect depends on your class alignment and the god's alignment.

The Gods

Good Gods

GodDomainBoon
MystraMagic+5 ATK until next fight ends
TempusWar+5 DMG until next fight ends
TyrJustice+5 DEF until next fight ends
LathanderDawn+5 ATK until next fight ends
SelûneMoon+5 DEF until next fight ends
OghmaKnowledge+5 DMG until next fight ends
KelemvorDeath+5 DEF until next fight ends

Evil Gods

GodDomainBoon (evil classes)Debuff (good classes)
SharDarkness+5 DMG-5 DEF
BaneTyranny+5 ATK-5 ATK
GruumshSlaughter+5 DMG-5 DMG

Class Alignment

Good-aligned classes receive boons from good gods and debuffs from evil gods: Cleric, Paladin, Favored Soul, Sacred Fist, Ranger, Druid, Bard, Monk

Evil-aligned classes receive boons from evil gods and nothing from good gods: Dark Apostate, Blightcaster, Acolyte of the Skin

Neutral classes receive nothing from either alignment — the shrine acknowledges your presence and moves on.

Duration

All shrine effects last until your next fight ends, then clear automatically.

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