God Shrines
During !explore, there is a 4% chance of discovering a shrine to one of ten gods from the D&D pantheon. The shrine's effect depends on your class alignment and the god's alignment.
The Gods
Good Gods
| God | Domain | Boon |
|---|---|---|
| Mystra | Magic | +5 ATK until next fight ends |
| Tempus | War | +5 DMG until next fight ends |
| Tyr | Justice | +5 DEF until next fight ends |
| Lathander | Dawn | +5 ATK until next fight ends |
| Selûne | Moon | +5 DEF until next fight ends |
| Oghma | Knowledge | +5 DMG until next fight ends |
| Kelemvor | Death | +5 DEF until next fight ends |
Evil Gods
| God | Domain | Boon (evil classes) | Debuff (good classes) |
|---|---|---|---|
| Shar | Darkness | +5 DMG | -5 DEF |
| Bane | Tyranny | +5 ATK | -5 ATK |
| Gruumsh | Slaughter | +5 DMG | -5 DMG |
Class Alignment
Good-aligned classes receive boons from good gods and debuffs from evil gods: Cleric, Paladin, Favored Soul, Sacred Fist, Ranger, Druid, Bard, Monk
Evil-aligned classes receive boons from evil gods and nothing from good gods: Dark Apostate, Blightcaster, Acolyte of the Skin
Neutral classes receive nothing from either alignment — the shrine acknowledges your presence and moves on.
Duration
All shrine effects last until your next fight ends, then clear automatically.