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The Whispering Flame

Command: !namedcampaign the-whispering-flameSetting: Eberron / Thrane Unlock requirement: 3 standard campaign clears Difficulty: Higher than the standard gauntlet Cooldown: Shares the channel daily cooldown

Lore

In the theocracy of Thrane, faith in the Silver Flame is absolute.

The party aids in what seems like holy work — purging a suspected cult, intercepting a heretic, securing a sacred relic. The missions are clear. The cause is righteous. The guidance is divine.

Afterward, the evidence does not add up. The people who died were not who they were supposed to be. Each party member begins experiencing shared visions of flame and shadow.

They are marked.

The investigation leads deeper into the Church of the Silver Flame — into conflicting orders, altered records, trusted allies who are not what they appear. The pattern is not outside the Church. It has never been outside the Church. And at the center of it is something that has been doing this, patiently and without malice, for two hundred years.

The party must decide what to do with what they find. And whether they can still trust their own judgment when they find it.

Starting the Campaign

!namedcampaign ashes-beneath-the-flame

You will be prompted to choose !solo or !joincamp. Named campaigns require at least 3 standard !campaign clears to unlock. If you have not yet completed the required number, you will be turned away.

The Five Stages

Rest shrines appear before stages 2 through 5.

Brother Yvannis appears at one random stage (2–4) alongside his shrine.

StageNameEnemySpecial
1The Mark That Burns ColdWhispering Flame Cultists (x2)None
2Faith in FractureCompromised Church Inquisitors (x2)False Judgment — heavy hit on one target
3The WyrmbreakerDurastoran's Thralls (x2)Paranoia Pulse — hits all party members
4The False LightCorrupted Flame WardensBrazier Surge — hits all party members
5The Shadow UnboundDurastoran the WyrmbreakerThe Whispering — hits all party members

The Ending Vote

After Durastoran is defeated, the campaign does not end immediately. Surviving participants vote on what to do with the Brazier and what remains of the Silver Flame.

Vote window: 3 minutes, participants only.

Tiebreaker: If tied, the vote opens to all of chat for a further 3 minutes.

Final tiebreaker: If still tied, fate picks randomly.

Type the number of your choice during the vote window.

Some titles are locked to specific vote outcomes.

Permadeath

⛔ Death during a named campaign is permanent. If your HP reaches 0 at any stage you are eliminated for the rest of that run. Use !rest between campaigns to keep your HP healthy going in.

Artifact Warning

⚠️ The artifact from this campaign carries consequences. Read the item description carefully before deciding what to do with it.

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