Explore Events
Use !explore (or !x) to venture into the dungeon. Each exploration rolls against a table of 17 possible outcomes. You can't explore while in a fight.
Roll Table
| Roll | Chance | Event |
|---|---|---|
| 1–10 | 10% | Trap |
| 11–12 | 2% | Treasure chest |
| 13–30 | 18% | Gold find |
| 31–33 | 3% | Shrine |
| 34–36 | 3% | Locked chest |
| 37–38 | 2% | Trapped chest |
| 39–40 | 2% | Hidden door |
| 41–42 | 2% | Trapped corridor |
| 43–56 | 14% | Common item |
| 57–66 | 10% | Health potion |
| 67–69 | 3% | Buff event |
| 70–72 | 3% | Debuff event |
| 73–76 | 4% | Environmental hazard |
| 77–80 | 4% | Riddle |
| 81–84 | 4% | God shrine |
| 85–89 | 5% | NPC encounter |
| 90–97 | 8% | Refinement stones |
| 98–100 | ~0.2% | Mote of power (5% chance within the roll) |
After the main table, two rare extra rolls can fire: a Deck of Many Things draw (~0.25%) and a pork barrel sighting (15%). Otherwise you find nothing.
Pork Barrel Sightings
Occasionally an explore turns up an enormous pile of treasure — thousands of coins, by the look of it. Type !porkbarrel within 3 minutes to claim it. The actual payout is 40–50gp.
Zero-Kill Penalties
Players with 0 kills face additional challenges:
- 15% pre-roll wandering monster chance — before any event rolls, there is a 15% chance a monster ambushes you and starts a fight.
- Treasure chests capped at uncommon — rare and above items cannot be found in chests until you have at least one kill.
- Characters in Panda Mode are exempt from both penalties. See Panda Mode.
Get into combat to lift these penalties.
Buff & Debuff Events
When you trigger a buff or debuff event, the effect is stored in Supabase and applied to your combat stats for your next fight.
- Buffs last until your next fight ends.
- Debuffs last until your next fight ends or 1 hour, whichever comes first.
Possible buff effects: +3 or +5 to ATK, DEF, or DMG. Possible debuff effects: -3 or -5 to ATK, DEF, or DMG.
Rogue Skill Events
Some explore outcomes trigger rogue skill events requiring follow-up commands:
| Event | Command |
|---|---|
| Locked chest | !picklock |
| Trapped chest | !findtraps then !disabletrap |
| Hidden door | !searchdoor then !opendoor |
| Trapped corridor | !findtraps then !disabletrap |
See Rogue Skills for full details.