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Boss Invasions ​

Boss invasions are channel-wide events triggered by the broadcaster. When a legendary enemy invades, every viewer can join the fight — the more adventurers who answer the call, the better the odds of survival.

How It Works ​

  1. The broadcaster triggers an invasion with !invasion [boss_id]
  2. A 2-minute join window opens — type !joinevent to enlist
  3. Once the window closes, the battle begins
  4. Boss HP is posted to chat every 2 minutes automatically.
  5. The boss must be killed within 10 minutes or the realm falls

Commands ​

CommandWhoDescription
!invasion [boss_id]BroadcasterStarts the invasion
!invasion status or !invasion infoAnyoneShows current boss HP, participant count, and time remaining
!invasion cancelBroadcasterCancels the active invasion
!joineventAnyoneEnlists during join window; attacks during fight phase

Boss Scaling ​

Boss HP scales with how many adventurers answer the call — a solo hero faces a much weaker foe than a full raid. Every invasion is a challenge regardless of viewer count.

plaintext
Boss HP = base_hp + (participants × hp_per_player)

Bosses also counterattack — there is a 25% chance per hit that the boss retaliates against all participants. Counterattack damage cannot reduce anyone below 1 HP. Invasions do not cause permadeath.

Rewards ​

Every participant who enlists receives all of the following when the boss falls:

  • XP — scaled to boss tier
  • Gold — scaled to boss tier
  • Unique title — permanently added to your title collection
  • Legendary item — per-player drop chance based on boss tier

Boss Roster ​

Tier 1 — Legendary ​

Boss IDNameTitleTitle Reward
acererakAcererakthe Devourer of SoulsTomb Breaker
vecnaVecnathe Undying KingKeeper of No Secrets
larlochLarlochthe Shadow KingShadow Breaker

Legendary bosses scale at +28–30 HP per participant. Legendary item drop chance: 7–8%.

Tier 2 — Demigod ​

Boss IDNameTitleTitle Reward
orcusOrcusPrince of UndeathUndeath's Bane
demogorgonDemogorgonPrince of DemonsSanity's Defender
tiamatTiamatQueen of Evil DragonsDragonsbane
yeenoghuYeenoghuBeast of ButcheryFamine's End

Demigod bosses scale at +38–45 HP per participant. Legendary item drop chance: 11–13%.

Tier 3 — True God ​

Boss IDNameTitleTitle Reward
asmodeusAsmodeusLord of the Nine HellsHell's Defiant
tharizdunTharizdunthe Chained GodVoid Walker
baneBanethe Black HandTyrant's Nemesis
sharSharMistress of the NightLight in the Dark

True God bosses scale at +55–65 HP per participant. Legendary item drop chance: 18–25%.

Defeat

If the boss is not killed within 10 minutes, the invasion ends in defeat. No rewards are granted. The realm suffers the consequences.

No Permadeath

Counterattack damage cannot kill you. Invasions are dangerous, not fatal — you won't lose your character by answering the call.

ZulkirBot — zulkirjax on Twitch