Boss Invasions
Boss invasions are channel-wide events triggered by the broadcaster. When a legendary enemy invades, every viewer can join the fight — the more adventurers who answer the call, the better the odds of survival.
How It Works
- The broadcaster triggers an invasion with
!invasion [boss_id] - A 2-minute join window opens — type
!joineventto enlist - Once the window closes, the battle begins
- Boss HP is posted to chat every 2 minutes automatically.
- The boss must be killed within 10 minutes or the realm falls
Commands
| Command | Who | Description |
|---|---|---|
!invasion [boss_id] | Broadcaster | Starts the invasion |
!invasion status or !invasion info | Anyone | Shows current boss HP, participant count, and time remaining |
!invasion cancel | Broadcaster | Cancels the active invasion |
!joinevent | Anyone | Enlists during join window; attacks during fight phase |
Boss Scaling
Boss HP scales with how many adventurers answer the call — a solo hero faces a much weaker foe than a full raid. Every invasion is a challenge regardless of viewer count.
Boss HP = base_hp + (participants × hp_per_player)Bosses also counterattack — there is a 25% chance per hit that the boss retaliates against all participants. Counterattack damage cannot reduce anyone below 1 HP. Invasions do not cause permadeath.
Rewards
Every participant who enlists receives all of the following when the boss falls:
- XP — scaled to boss tier
- Gold — scaled to boss tier
- Unique title — permanently added to your title collection
- Legendary item — per-player drop chance based on boss tier
Boss Roster
Tier 1 — Legendary
| Boss ID | Name | Title | Title Reward |
|---|---|---|---|
acererak | Acererak | the Devourer of Souls | Tomb Breaker |
vecna | Vecna | the Undying King | Keeper of No Secrets |
larloch | Larloch | the Shadow King | Shadow Breaker |
Legendary bosses scale at +28–30 HP per participant. Legendary item drop chance: 7–8%.
Tier 2 — Demigod
| Boss ID | Name | Title | Title Reward |
|---|---|---|---|
orcus | Orcus | Prince of Undeath | Undeath's Bane |
demogorgon | Demogorgon | Prince of Demons | Sanity's Defender |
tiamat | Tiamat | Queen of Evil Dragons | Dragonsbane |
yeenoghu | Yeenoghu | Beast of Butchery | Famine's End |
Demigod bosses scale at +38–45 HP per participant. Legendary item drop chance: 11–13%.
Tier 3 — True God
| Boss ID | Name | Title | Title Reward |
|---|---|---|---|
asmodeus | Asmodeus | Lord of the Nine Hells | Hell's Defiant |
tharizdun | Tharizdun | the Chained God | Void Walker |
bane | Bane | the Black Hand | Tyrant's Nemesis |
shar | Shar | Mistress of the Night | Light in the Dark |
True God bosses scale at +55–65 HP per participant. Legendary item drop chance: 18–25%.
Defeat
If the boss is not killed within 10 minutes, the invasion ends in defeat. No rewards are granted. The realm suffers the consequences.
No Permadeath
Counterattack damage cannot kill you. Invasions are dangerous, not fatal — you won't lose your character by answering the call.