The Gauntlet
The Gauntlet is a multi-stage campaign — 5 escalating encounters ending in a minor boss. It was the first campaign mode added to ZulkirBot and serves as the baseline for all named campaigns.
Starting a Campaign
plaintext
!campaignAfter typing !campaign, you have 30 seconds to choose your mode:
| Command | Description |
|---|---|
!solo | Run the Gauntlet alone |
!party | Form a party of up to 10 players to take on the campaign |
!joincamp (shortcut: !jc) | Join an active party forming window |
In party mode, a 60-second join window opens. Any viewer can type !joincamp (shortcut: jc) to enter. The campaign begins when the window closes.
The Five Stages
| Stage | Encounter | Notes |
|---|---|---|
| 1 | Skirmish | Weak enemies, intro encounter |
| 2 | Ambush | Two enemies attacking simultaneously |
| 3 | Patrol | Tougher single enemy with a special ability |
| 4 | Elite Guard | Near-boss tier with a power move or debuff |
| 5 | Minor Boss | Named villain, high HP, unique special attack |
A rest shrine appears before each stage after the first, restoring 20 HP to all living players.
Rules
- HP carries over between stages. The rest shrine is the only source of healing mid-run.
- Permadeath applies. If your HP reaches 0, you are out of the campaign. Survivors press on.
- A party campaign ends only when all players are dead or have defeated all the enemies and boss.
Rewards
| Reward | Condition |
|---|---|
| XP (scaling per stage) | All participants, for each stage survived |
| Gold (scaling per stage) | All participants, for each stage survived |
| Full clear bonus (+500 XP, +250 gold) | Survivors of all 5 stages |
| Unique title | Survivors of all 5 stages |
| Minor artifact drop | One random survivor of the boss fight |